Skip to content

JavaScript vs. TypeScript: Understanding the Key Differences

JavaScript vs. TypeScript: Understanding the Key Differences

JavaScript vs. TypeScript

Have you ever worked on a large JavaScript project and found yourself wishing for a way to catch those pesky type-related errors before they caused havoc in production? TypeScript might be the answer you’re looking for. In this blog post, we’ll break down the differences between JavaScript and TypeScript, and why you might want to consider adding TypeScript to your development toolkit

Key Differences

  • Static vs. Dynamic Typing:
FeatureTypeScript (Static Typing)JavaScript (Dynamic Typing)
Type DeclarationExplicit: Variables, function parameters, and return types must be declared with their data types.Implicit: Data types of variables are determined at runtime based on the assigned value.
Type CheckingAt compile time: The compiler validates code for type consistency and errors.At runtime: Type checking occurs as the code executes.
Type ErrorsCaught early (compile time), preventing unexpected runtime issues.Can lead to runtime errors if incompatible types are mixed.
Code ReadabilityImproved clarity: Type annotations help understand data flow and intended use of variables/functions.Can be less clear, especially in large projects, as types must be inferred.
Tooling SupportRich IntelliSense, code completion, refactoring, and error highlighting in IDEs.Limited tooling support compared to TypeScript.

TypeScript

// @filename: index.ts
function addNumbers(num1: number, num2: number): number {
  return num1 + num2
}

JavaScript

// @filename: index.js
function addNumbers(num1, num2) {
  return num1 + num2
}
  • Object-Oriented Programming:

    • Objects: The core building blocks of OOP. Objects are self-contained bundles of data (properties) and the code that operates on that data (methods). Think of them as blueprints for creating real-world entities.
    • Classes: Templates or definitions for creating objects. They define the structure of an object: its properties (characteristics) and methods (behaviors).
    • Inheritance: A powerful mechanism where a new class (subclass) can inherit properties and methods from an existing class (superclass). This promotes code reusability and a hierarchical structure.
    • Polymorphism: The ability of objects of different classes to respond to the same method call in different ways. This enables flexibility and writing more adaptable code.
    • Encapsulation: Bundling data and related methods within an object, and controlling access to them. This helps protect data integrity and promotes modularity.
    • Abstraction: Representing complex real-world concepts as simplified objects in code, focusing on essential properties and behaviors.

    How It Works in TypeScript

    • Strong OOP Support: TS is built from the ground up for OOP.
      • Classes: You define classes using the class keyword, with constructors and methods.
      • Interfaces: Interfaces act as contracts that classes must implement, defining the shape of objects without concrete implementation.
      • Inheritance & Polymorphism: Smooth implementation with the extends and implements keywords.
      • Access Modifiers: publicprivate, and protected keywords for fine-grained encapsulation control.

    JavaScript’s OOP Approach

    • Prototype-Based: JS doesn’t have traditional classes. Instead, objects inherit from other objects called prototypes.
    • Achieving Similar OOP Concepts:
      • Constructor Functions: Functions used to create objects, similar to classes.
      • Prototypes: Objects have a prototype property that can be used for inheritance and shared methods.
      • “Pseudo-Classes”: This pattern simulates classes using constructor functions and prototypes.

    Example: Car

    TypeScript

    TypeScript

    class Car {
      make: string
      model: string
      year: number
    
      constructor(make: string, model: string, year: number) {
        this.make = make
        this.model = model
        this.year = year
      }
    
      startEngine() {
        console.log('Vroom!')
      }
    }

    JavaScript

    JavaScript

    function Car(make, model, year) {
      this.make = make
      this.model = model
      this.year = year
    }
    
    Car.prototype.startEngine = function () {
      console.log('Vroom!')
    }
TypeScript JavaScript Type Safety
Share:

Continue Reading

TypeScript Interfaces vs. Types: Choosing the Right Tool for Your Code

When working with TypeScript, defining data structures, function signatures, and other contracts is key to creating robust, type-safe applications. Interfaces and types are two ways to define these structures, but each has unique strengths and use cases. This guide will help you understand the differences between interfaces and types, when to use each, and how they can improve code readability and maintainability.

Read article
TypeScriptJavaScriptType Safety

TypeScript Utility Types: Simplifying Code with Mapped Types

TypeScript offers a suite of utility types designed to simplify complex type transformations, allowing developers to create new types based on existing ones with minimal effort. Utility types make code more readable, maintainable, and type-safe by reducing repetition and eliminating boilerplate. In this guide, we’ll explore the most commonly used TypeScript utility types like Partial, Pick, Omit, and others, and discuss practical scenarios for applying each.

Read article
TypeScriptJavaScriptType Safety

JavaScript Map vs. Object: Choosing the Right Data Structure

JavaScript offers several ways to store key-value pairs, with Map and Object being two of the most common. While both can be used to store and retrieve data based on keys, they have distinct differences in terms of performance, capabilities, and usage scenarios. In this guide, we’ll explore the differences between Map and Object, examining their features, use cases, and how to choose the right one for your needs.

Read article
Performance